I had a Sony PSP at the time which I almost exclusively used to play Grand Theft Auto titles while my girlfriend used her DS for Brain Training and something to do with puppies, plus it was pink! I really only saw the DS as a toy at a time when I was only in to ‘serious’ gaming. The Nintendo DS was never a system that interested me when it originally came out. Console and arcade cabinet games were more often designed around a basic joystick / d-pad control system with fire buttons, but some of my favourite computer games required keyboard inputs that render them unplayable on a handheld. It’s not an elegant solution, but it’s certainly a solution, and you might be happy to stop there if you’re just in to arcade-style games. But for me, the key issue that a Blaze Tab-styled handheld highlighted for me, which would also have been an issue with the Vega +, was the lack of keyboard controls. To give credit to the aforementioned Blaze Tab Plus, it has decent feeling controls which often seem to work straight off the bat with a new game, the screen is a great size (though the plastic scratches easily), battery life is good, especially at holding a charge when shut down, and once you get the hang of the Android OS it’s pretty simple to add ROMS. But what the campaign did do was inspire me to find the best solution to the problem of a hand held Spectrum. It was a disappointing end to a disastrous campaign which started as a fantastic idea. The finished product looked like a cheap version of the campaign render, and in review videos the controls were too stiff to be functional. The few Vegas that did make it out of the factory do not look to have been worth the wait.
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